anim@scripted@freemode@ig12_make_cocktail@male@ Dictionary anim@scripted@freemode@ig12_make_cocktail@male@ Clips drink_bartender, drink_bartender_facial, drink_bartender_heeled, drink_bartender_heeled_facial, drink_glass, drink_glass_heeled, drink_player, drink_player_facial, drink_player_heeled_facial, drink_shaker, drink_shaker_heeled, enter_bartender, enter_bartender_facial, enter_bartender_heeled, enter_bartender_heeled_facial, enter_glass, enter_glass_heeled, enter_player, enter_player_facial, enter_player_heeled_facial, enter_shaker, enter_shaker_heeled, exit_bartender, exit_bartender_facial, exit_bartender_heeled, exit_bartender_heeled_facial, exit_glass, exit_glass_heeled, exit_player, exit_player_facial, exit_player_heeled_facial, exit_shaker, exit_shaker_heeled, fancy_serve_glass, fancy_serve_player, fancy_serve_shaker, four_cocktail_bartender, four_cocktail_bartender_facial, four_cocktail_bartender_heeled, four_cocktail_bartender_heeled_facial Pack basegame RequestAnimDict('anim@scripted@freemode@ig12_make_cocktail@male@')
while not HasAnimDictLoaded('anim@scripted@freemode@ig12_make_cocktail@male@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@scripted@freemode@ig12_make_cocktail@male@', 'drink_bartender', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…