anim@move_m@prisoner_cuffed_rc
- Dictionary
- anim@move_m@prisoner_cuffed_rc
- Clips
- aim_high_loop, aim_low_loop, aim_med_loop, breathe_running_add, breathe_walking_add, run, run_high, run_low, settle_high, settle_low, settle_med
- Pack
- mpheist
RequestAnimDict('anim@move_m@prisoner_cuffed_rc')
while not HasAnimDictLoaded('anim@move_m@prisoner_cuffed_rc') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@move_m@prisoner_cuffed_rc', 'aim_high_loop', 8.0, -8.0, -1, 1, 0.0, false, false, false)