anim@move_fall@weapons@binbag
- Dictionary
- anim@move_fall@weapons@binbag
- Clips
- fall_med_arms, land_run_arms, land_stand_arms, land_walk_arms
- Pack
- mpheist
RequestAnimDict('anim@move_fall@weapons@binbag')
while not HasAnimDictLoaded('anim@move_fall@weapons@binbag') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@move_fall@weapons@binbag', 'fall_med_arms', 8.0, -8.0, -1, 1, 0.0, false, false, false)