WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT
- Scenario
- WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT
- Type
- PlayAnims
TaskStartScenarioInPlace(PlayerPedId(), 'WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT', 0, true)TaskStartScenarioInPlace(PlayerPedId(), 'WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT', 0, true)