WORLD_HUMAN_SECURITY_SHINE_TORCH
- Scenario
- WORLD_HUMAN_SECURITY_SHINE_TORCH
- Type
- PlayAnims
- Prop
- TORCH
- Animations
- amb@world_human_security_shine_torch@male@base, amb@world_human_security_shine_torch@male@idle_a
TaskStartScenarioInPlace(PlayerPedId(), 'WORLD_HUMAN_SECURITY_SHINE_TORCH', 0, true)