WORLD_HUMAN_GUARD_STAND_FACILITY
- Scenario
- WORLD_HUMAN_GUARD_STAND_FACILITY
- Type
- PlayAnims
TaskStartScenarioInPlace(PlayerPedId(), 'WORLD_HUMAN_GUARD_STAND_FACILITY', 0, true)TaskStartScenarioInPlace(PlayerPedId(), 'WORLD_HUMAN_GUARD_STAND_FACILITY', 0, true)