RequestNamedPtfxAsset('scr_minigamegolf')
while not HasNamedPtfxAssetLoaded('scr_minigamegolf') do Wait(0) end
UseParticleFxAsset('scr_minigamegolf')
StartParticleFxNonLoopedAtCoord('scr_golf_ball_trail', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)