scr_martin1Namescr_martin1Effectsent_amb_elec_crackle_sp, scr_sol1_fire_drip, scr_sol1_fire_spot, scr_sol1_fire_trail, scr_sol1_plane_crash_dust, scr_sol1_plane_elec_crackle, scr_sol1_plane_engine_fire, scr_sol1_plane_smoke, scr_sol1_plane_smoke_loop, scr_sol1_plane_tail_fire, scr_sol1_plane_wreck, scr_sol1_sniper_impact, sp_scr_sol1_fire_drip_trailTextures2PackbasegameRequestNamedPtfxAsset('scr_martin1') while not HasNamedPtfxAssetLoaded('scr_martin1') do Wait(0) end UseParticleFxAsset('scr_martin1') StartParticleFxNonLoopedAtCoord('ent_amb_elec_crackle_sp', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)