scr_exile2
- Name
- scr_exile2
- Effects
- scr_ex2_car_impact, scr_ex2_car_slide, scr_ex2_chop_trail, scr_ex2_jeep_engine_fire, scr_ex2_rpg_trail
- Textures
- 1
- Pack
- basegame
RequestNamedPtfxAsset('scr_exile2')
while not HasNamedPtfxAssetLoaded('scr_exile2') do Wait(0) end
UseParticleFxAsset('scr_exile2')
StartParticleFxNonLoopedAtCoord('scr_ex2_car_impact', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)