scr_cncpolicestationbustout
- Name
- scr_cncpolicestationbustout
- Effects
- scr_alarm_damage_sparks
- Pack
- basegame
RequestNamedPtfxAsset('scr_cncpolicestationbustout')
while not HasNamedPtfxAssetLoaded('scr_cncpolicestationbustout') do Wait(0) end
UseParticleFxAsset('scr_cncpolicestationbustout')
StartParticleFxNonLoopedAtCoord('scr_alarm_damage_sparks', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)