ch_chint11_cor2_decals

ch_chint11_cor2_decals is a decal of the GTA V map, from The Diamond Casino Heist. It measures 9.40 × 7.79 × 3.04 m and is drawn with 135 triangles and 6 textures, up to 200 m away.
- Model
- ch_chint11_cor2_decals
- Hash
- 2292277412 (0x88A160A4)
- What it is
- decal
- Size (m)
- 9.40 × 7.79 × 3.04
- Size class
- large
- LOD distance (m)
- 200
- Vertices
- 174
- Triangles
- 135
- Textures
- 6
- Texture dictionary
- ch_chint11_chint08_dlc_casino_elevator
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_11_ch.rpf\ch_chint11_cor2_decals.ydr
- Definition file
- ch_dlc_int_11_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint11_cor2_decals: scripts spawn it, or an interior’s entity set does.
Models like ch_chint11_cor2_decals
- ch_chint11_cor2_details
- ch_chint11_boh_shell
- ch_chint11_corridor_2_elev
- ch_chint11_elev_detail
- ch_chint11_elev_door01
- ch_chint11_elev_door02
- ch_chint11_elev_shaft_shell
- ch_chint11_hatch
- ch_chint11_hatch_door
- ch_chint11_hatch_hinge
- ch_chint11_ladder
- ch_chint11_railing
local obj = CreateObject(`ch_chint11_cor2_decals`, coords.x, coords.y, coords.z, false, false, false)