GTA Explorer

ch_chint06_corridor_2_elev

ch_chint06_corridor_2_elev, a piece of the GTA V map

ch_chint06_corridor_2_elev is a piece of the GTA V map, from The Diamond Casino Heist. It measures 6.03 × 3.84 × 2.59 m and is drawn with 1,980 triangles and 13 textures, up to 100 m away.

Model
ch_chint06_corridor_2_elev
Hash
1646171803 (0x621E969B)
What it is
piece
Size (m)
6.03 × 3.84 × 2.59
Size class
large
LOD distance (m)
100
Vertices
2,102
Triangles
1,980
Textures
13
Texture dictionary
ch_chint06_dlc_casino_back
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_06_ch.rpf\ch_chint06_corridor_2_elev.ydr
Definition file
ch_dlc_int_06_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint06_corridor_2_elev: scripts spawn it, or an interior’s entity set does.

Models like ch_chint06_corridor_2_elev

local obj = CreateObject(`ch_chint06_corridor_2_elev`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…