ch_chint03_shadow_proxy

ch_chint03_shadow_proxy is a shadow proxy mesh of the GTA V map, from The Diamond Casino Heist. It measures 22.0 × 52.7 × 1.83 m and is drawn with 319 triangles and 2 textures, up to 100 m away.
- Model
- ch_chint03_shadow_proxy
- Hash
- 3954828200 (0xEBB9E3A8)
- What it is
- shadow proxy mesh
- Size (m)
- 22.0 × 52.7 × 1.83
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 347
- Triangles
- 319
- Textures
- 2
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_03_ch.rpf\ch_chint03_shadow_proxy.ydr
- Definition file
- ch_dlc_int_03_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint03_shadow_proxy: scripts spawn it, or an interior’s entity set does.
Models like ch_chint03_shadow_proxy
- ap1_01_b_roadshadow
- apa_mp_h_01_ducttape
- apa_mp_h_04_ducttape
- apa_mp_h_05_ducttape
- apa_mp_h_08_ducttape
- apa_mp_stilts_a_ducttape
- apa_mp_stilts_b_ducttape
- apa_mpa2_ducttape
- apa_mpa3_ducttape
- apa_mpa6_ducttape
- apa_mpa7__ducttape
- apa_mpapyacht_shadow_proxy
local obj = CreateObject(`ch_chint03_shadow_proxy`, coords.x, coords.y, coords.z, false, false, false)