ch_chint01_gamingr1_lamps

ch_chint01_gamingr1_lamps is a piece of the GTA V map, from The Diamond Casino Heist. It measures 36.9 × 44.7 × 3.85 m and is drawn with 6,296 triangles and 3 textures, up to 60 m away.
- Model
- ch_chint01_gamingr1_lamps
- Hash
- 2479118273 (0x93C457C1)
- What it is
- piece
- Size (m)
- 36.9 × 44.7 × 3.85
- Size class
- huge
- LOD distance (m)
- 60
- Vertices
- 7,666
- Triangles
- 6,296
- Textures
- 3
- Texture dictionary
- ch_chint01_vwint01_vwdlc_vw_casino
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_01_ch.rpf\ch_chint01_gamingr1_lamps.ydr
- Definition file
- ch_dlc_int_01_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint01_gamingr1_lamps: scripts spawn it, or an interior’s entity set does.
Models like ch_chint01_gamingr1_lamps
- ch_chint01_gamingr1_decals
- ch_chint01_gamingr1_desk
- ch_chint01_gamingr1_details
- ch_chint01_gamingr1_entry
- ch_chint01_gamingr1_fridge
- ch_chint01_gamingr1_mirror
- ch_chint01_gamingr1_nf
- ch_chint01_gamingr1_plinth
- ch_chint01_gamingr1_ref_proxy
- ch_chint01_gamingr1_signage1
- ch_chint01_gamingr1_signage2
- ch_chint01_gamingr1_sofa
local obj = CreateObject(`ch_chint01_gamingr1_lamps`, coords.x, coords.y, coords.z, false, false, false)