GTA Explorer

ch_chint01_corridor2_details

ch_chint01_corridor2_details, a detail piece of the GTA V map

ch_chint01_corridor2_details is a detail piece of the GTA V map, from The Diamond Casino Heist. It measures 9.80 × 8.94 × 0.20 m and is drawn with 192 triangles and 8 textures, up to 30 m away.

Model
ch_chint01_corridor2_details
Hash
2361004675 (0x8CBA1283)
What it is
detail piece
Size (m)
9.80 × 8.94 × 0.20
Size class
large
LOD distance (m)
30
Vertices
250
Triangles
192
Textures
8
Texture dictionary
ch_chint01_vwint01_vwdlc_vw_casino
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_01_ch.rpf\ch_chint01_corridor2_details.ydr
Definition file
ch_dlc_int_01_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint01_corridor2_details: scripts spawn it, or an interior’s entity set does.

Models like ch_chint01_corridor2_details

local obj = CreateObject(`ch_chint01_corridor2_details`, coords.x, coords.y, coords.z, false, false, false)

 

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