ch_chint01_casino_shell_02

ch_chint01_casino_shell_02 is a piece of the GTA V map, from The Diamond Casino Heist. It measures 15.8 × 31.4 × 9.05 m and is drawn with 3,559 triangles and 20 textures, up to 150 m away.
- Model
- ch_chint01_casino_shell_02
- Hash
- 1727579616 (0x66F8C5E0)
- What it is
- piece
- Size (m)
- 15.8 × 31.4 × 9.05
- Size class
- huge
- LOD distance (m)
- 150
- Vertices
- 4,728
- Triangles
- 3,559
- Textures
- 20
- Texture dictionary
- ch_chint01_vwint01_vwdlc_vw_casino
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_01_ch.rpf\ch_chint01_casino_shell_02.ydr
- Definition file
- ch_dlc_int_01_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint01_casino_shell_02: scripts spawn it, or an interior’s entity set does.
Models like ch_chint01_casino_shell_02
- ch_chint01_casino_shell_01
- ch_chint01_casino_shell_03
- ch_chint01_casino_shell_04
- ch_chint01_barricade01
- ch_chint01_barrier_rope
- ch_chint01_betting_desks
- ch_chint01_betting_details
- ch_chint01_betting_lamps
- ch_chint01_betting_signage
- ch_chint01_betting_sreens
- ch_chint01_betting_wayf
- ch_chint01_betting_wayf_nr
local obj = CreateObject(`ch_chint01_casino_shell_02`, coords.x, coords.y, coords.z, false, false, false)