ch1_07_build09_lod

ch1_07_build09_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 30.4 × 32.0 × 31.1 m and is drawn with 604 triangles and 4 textures, up to 400 m away. It is the lower-detail copy of ch1_07_build09 that the game draws from far away.
- Model
- ch1_07_build09_lod
- Hash
- 1545045545 (0x5C178629)
- What it is
- low-detail (LOD) model
- Size (m)
- 30.4 × 32.0 × 31.1
- Size class
- huge
- LOD distance (m)
- 400
- Vertices
- 1,102
- Triangles
- 604
- Textures
- 4
- Texture dictionary
- ch1_07_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_07_slod1_children.ydd
- Definition file
- cityhills_01_metadata_017.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_07_build09_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2306.72, 261.85, 183.03.
The map files (IPLs) that place it include ch1_07 and hei_ch1_07.
Also placed by ch1_07
- ch1_07_ch1_emissive_7_slod
- ch1_07_props_prop01_37_lod
- ch1_07_props_prop01_38_lod
- ch1_07_props_prop01_39_lod
- ch1_07_props_prop01_40_lod
- ch1_07_props_prop01_41_lod
- ch1_07_props_prop01_42_lod
- ch1_07_props_prop01_43_lod
- ch1_07_props_prop01_44_lod
- ch1_07_props_prop01_45_lod
- ch1_07_props_prop01_46_lod
- ch1_07_props_prop01_47_lod
local obj = CreateObject(`ch1_07_build09_lod`, coords.x, coords.y, coords.z, false, false, false)