ch1_06e_fizzrail06_lod

ch1_06e_fizzrail06_lod is a low-detail (LOD) model of the GTA V map in Richman, from the base game. It measures 17.2 × 17.8 × 4.90 m and is drawn with 200 triangles and 3 textures, up to 110 m away. It is the lower-detail copy of ch1_06e_fizzrail06 that the game draws from far away.
- Model
- ch1_06e_fizzrail06_lod
- Hash
- 1854766374 (0x6E8D7D26)
- What it is
- low-detail (LOD) model
- Size (m)
- 17.2 × 17.8 × 4.90
- Size class
- large
- LOD distance (m)
- 110
- Vertices
- 268
- Triangles
- 200
- Textures
- 3
- Texture dictionary
- ch1_06e_lod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06e.rpf\ch1_06e_fizzrail06_lod.ydr
- Definition file
- cityhills_01_metadata_019.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06e_fizzrail06_lod is placed 2 times on the map, most of all in Richman. One of its places: -1842.85, 441.95, 127.56.
The map files (IPLs) that place it include ch1_06e and hei_ch1_06e.
Also placed by ch1_06e
- ch1_06e_ch1_06e_em_lod
- ch1_06e_ch1_06e_em_slod
- ch1_06e_props_combo03_07_lod
- ch1_06e_props_combo03_08_lod
- ch1_06e_props_combo03_09_lod
- ch1_06e_props_combo03_10_lod
- ch1_06e_props_combo03_11_lod
- ch1_06e_props_combo03_12_lod
- ch1_06e_props_combo03_13_lod
- ch1_06e_props_combo03_14_lod
- ch1_06e_props_combo03_15_lod
- ch1_06e_props_combo03_16_lod
local obj = CreateObject(`ch1_06e_fizzrail06_lod`, coords.x, coords.y, coords.z, false, false, false)