ch1_06d_h3_lod

ch1_06d_h3_lod is a low-detail (LOD) model of the GTA V map in Richman Glen, from the base game. It measures 79.9 × 82.5 × 12.3 m and is drawn with 1,670 triangles and 3 textures, up to 600 m away. It is the lower-detail copy of ch1_06d_h3 that the game draws from far away.
- Model
- ch1_06d_h3_lod
- Hash
- 387665025 (0x171B4C81)
- What it is
- low-detail (LOD) model
- Size (m)
- 79.9 × 82.5 × 12.3
- Size class
- huge
- LOD distance (m)
- 600
- Vertices
- 2,388
- Triangles
- 1,670
- Textures
- 3
- Texture dictionary
- ch1_06d_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06d_land_01c_slod_children.ydd
- Definition file
- cityhills_01_metadata_020.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06d_h3_lod is placed 2 times on the map, most of all in Richman Glen. One of its places: -1894.43, 657.63, 128.00.
The map files (IPLs) that place it include ch1_06d and hei_ch1_06d.
Also placed by ch1_06d
- 0x1a70d210
- 0x2dc10bcd
- ch1_06d_props_x01_05_lod
- ch1_06d_props_x01_08_lod
- ch1_06d_props_x01_09_lod
- ch1_06d_props_x01_10_lod
- ch1_06d_props_x01_11_lod
- ch1_06d_props_x01_14_lod
- ch1_06d_props_x01_15_lod
- ch1_06d_props_x01_16_lod
- ch1_06d_props_x01_17_lod
- ch1_06d_props_x01_slod
Models like ch1_06d_h3_lod
local obj = CreateObject(`ch1_06d_h3_lod`, coords.x, coords.y, coords.z, false, false, false)