GTA Explorer

ch1_06_land_slod

ch1_06_land_slod, a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs

ch1_06_land_slod is a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 302 × 286 × 91.6 m and is drawn with 587 triangles and 2 textures, up to 850 m away. It is the lower-detail copy of ch1_06_land that the game draws from far away.

Model
ch1_06_land_slod
Hash
495713424 (0x1D8BFC90)
What it is
super-low-detail (SLOD) model
Size (m)
302 × 286 × 91.6
Size class
huge
LOD distance (m)
850
Vertices
488
Triangles
587
Textures
2
Texture dictionary
ch1_lod_0106_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0106_slod2_children.ydd
Definition file
cityhills_01_metadata_017.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06_land_slod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2050.01, 170.11, 126.19.

The map files (IPLs) that place it include ch1_06 and hei_ch1_06.

Also placed by ch1_06

Models like ch1_06_land_slod

local obj = CreateObject(`ch1_06_land_slod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…