GTA Explorer

ch1_06_01_lod

ch1_06_01_lod, a low-detail (LOD) model of the GTA V map in Pacific Bluffs

ch1_06_01_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 73.9 × 78.2 × 16.0 m and is drawn with 1,942 triangles and 5 textures, up to 600 m away. It is the lower-detail copy of ch1_06_01 that the game draws from far away.

Model
ch1_06_01_lod
Hash
334001817 (0x13E87699)
What it is
low-detail (LOD) model
Size (m)
73.9 × 78.2 × 16.0
Size class
huge
LOD distance (m)
600
Vertices
2,804
Triangles
1,942
Textures
5
Texture dictionary
ch1_06_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06_slod_children.ydd
Definition file
cityhills_01_metadata_017.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06_01_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1999.48, 307.44, 93.22.

The map files (IPLs) that place it include ch1_06 and hei_ch1_06.

Also placed by ch1_06

Models like ch1_06_01_lod

local obj = CreateObject(`ch1_06_01_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…