ch1_06_01_em

ch1_06_01_em is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 28.8 × 27.9 × 7.34 m and is drawn with 594 triangles and 4 textures, up to 90 m away. From far away the game draws ch1_06_01_em_lod in its place.
- Model
- ch1_06_01_em
- Hash
- 1004619078 (0x3BE14546)
- What it is
- piece
- Size (m)
- 28.8 × 27.9 × 7.34
- Size class
- huge
- LOD distance (m)
- 90
- Vertices
- 1,151
- Triangles
- 594
- Textures
- 4
- Texture dictionary
- 0x0769ae56
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06.rpf\ch1_06_01_em.ydr
- Definition file
- cityhills_01_metadata_010_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06_01_em is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2000.50, 307.39, 93.26.
The map files (IPLs) that place it include ch1_06_strm_0 and hei_ch1_06_strm_0.
Also placed by ch1_06_strm_0
- ch1_06_fur03
- ch1_06_statue01
- ch1_06__r_hedge_dec_1
- ch1_06__r_hedge_dec_10
- ch1_06__r_hedge_dec_2
- ch1_06__r_hedge_dec_3
- ch1_06__r_hedge_dec_4
- ch1_06__r_hedge_dec_5
- prop_parasol_01_b
- prop_pot_plant_02d
- prop_pot_plant_05d
- prop_tv_flat_01
Models like ch1_06_01_em
local obj = CreateObject(`ch1_06_01_em`, coords.x, coords.y, coords.z, false, false, false)