ch1_05_water_02_lod

ch1_05_water_02_lod is a low-detail (LOD) model of the GTA V map in Tongva Valley, from the base game. It measures 47.8 × 182 × 13.7 m and is drawn with 669 triangles and 3 textures, up to 500 m away. It is the lower-detail copy of ch1_05_water_02 that the game draws from far away.
- Model
- ch1_05_water_02_lod
- Hash
- 3091623680 (0xB8466F00)
- What it is
- low-detail (LOD) model
- Size (m)
- 47.8 × 182 × 13.7
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 576
- Triangles
- 669
- Textures
- 3
- Texture dictionary
- ch1_05_river02_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_05_water_02_slod_children.ydd
- Definition file
- cityhills_01_metadata_004.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_05_water_02_lod is placed 2 times on the map, most of all in Tongva Valley. One of its places: -1520.74, 1546.84, 103.14.
The map files (IPLs) that place it include ch1_05 and hei_ch1_05.
Also placed by ch1_05
- 0x0b37eadf
- 0x0f28a9ce
- 0x104fae94
- 0x10dc30a9
- 0x229ed42e
- 0x238d5297
- 0x35165f9b
- 0x3546f60a
- 0x35a5bafe
- 0x42910f44
- 0x48a49f41
- 0x4a05a2ff
local obj = CreateObject(`ch1_05_water_02_lod`, coords.x, coords.y, coords.z, false, false, false)