GTA Explorer

ch1_05_slod_nocrunch_4

ch1_05_slod_nocrunch_4, a super-low-detail (SLOD) model of the GTA V map in Banham Canyon

ch1_05_slod_nocrunch_4 is a super-low-detail (SLOD) model of the GTA V map in Banham Canyon, from the base game. It measures 508 × 372 × 215 m and is drawn with 1,322 triangles and 4 textures, up to 1,000 m away.

Model
ch1_05_slod_nocrunch_4
Hash
1656507974 (0x62BC4E46)
What it is
super-low-detail (SLOD) model
Size (m)
508 × 372 × 215
Size class
huge
LOD distance (m)
1000
Vertices
1,045
Triangles
1,322
Textures
4
Texture dictionary
ch1_lod_slod2_05_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_05_children.ydd
Definition file
cityhills_01_metadata_003.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_05_slod_nocrunch_4 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -2394.55, 1574.61, 222.02.

The map files (IPLs) that place it include ch1_05 and hei_ch1_05.

Also placed by ch1_05

Models like ch1_05_slod_nocrunch_4

local obj = CreateObject(`ch1_05_slod_nocrunch_4`, coords.x, coords.y, coords.z, false, false, false)

 

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