ch1_05_slod_nocrunch_2

ch1_05_slod_nocrunch_2 is a super-low-detail (SLOD) model of the GTA V map in Tongva Hills, from the base game. It measures 429 × 450 × 161 m and is drawn with 1,646 triangles and 5 textures, up to 1,000 m away.
- Model
- ch1_05_slod_nocrunch_2
- Hash
- 3077273507 (0xB76B77A3)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 429 × 450 × 161
- Size class
- huge
- LOD distance (m)
- 1000
- Vertices
- 2,326
- Triangles
- 1,646
- Textures
- 5
- Texture dictionary
- ch1_lod_slod2_05_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_05_children.ydd
- Definition file
- cityhills_01_metadata_003.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_05_slod_nocrunch_2 is placed 2 times on the map, most of all in Tongva Hills. One of its places: -1701.51, 1612.43, 168.26.
The map files (IPLs) that place it include ch1_05 and hei_ch1_05.
Also placed by ch1_05
- 0x0b37eadf
- 0x0f28a9ce
- 0x104fae94
- 0x10dc30a9
- 0x229ed42e
- 0x238d5297
- 0x35165f9b
- 0x3546f60a
- 0x35a5bafe
- 0x42910f44
- 0x48a49f41
- 0x4a05a2ff
Models like ch1_05_slod_nocrunch_2
- ch1_05_slod_nocrunch_1
- ch1_05_slod_nocrunch_3
- ch1_05_slod_nocrunch_4
- ch1_05_slod_nocrunch_5
- ch1_05_slod_nocrunch_6
local obj = CreateObject(`ch1_05_slod_nocrunch_2`, coords.x, coords.y, coords.z, false, false, false)