GTA Explorer

ch1_04b_vineslmbs_16

ch1_04b_vineslmbs_16, a piece of the GTA V map in Lago Zancudo

ch1_04b_vineslmbs_16 is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 20.6 × 16.9 × 12.4 m and is drawn with 296 triangles and 1 texture, up to 55 m away.

Model
ch1_04b_vineslmbs_16
Hash
489482280 (0x1D2CE828)
What it is
piece
Size (m)
20.6 × 16.9 × 12.4
Size class
huge
LOD distance (m)
55
Vertices
448
Triangles
296
Textures
1
Texture dictionary
ch1_04b_grapevines
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_vineslmbs_16.ydr
Definition file
cityhills_01_metadata_004_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_vineslmbs_16 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1793.25, 2338.82, 53.16.

The map files (IPLs) that place it include ch1_04b_strm_0 and hei_ch1_04b_strm_0.

Also placed by ch1_04b_strm_0

Models like ch1_04b_vineslmbs_16

local obj = CreateObject(`ch1_04b_vineslmbs_16`, coords.x, coords.y, coords.z, false, false, false)

 

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