GTA Explorer

ch1_04_land04_lod

ch1_04_land04_lod, a low-detail (LOD) model of the GTA V map in Lago Zancudo

ch1_04_land04_lod is a low-detail (LOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 268 × 184 × 34.3 m and is drawn with 10,191 triangles and 12 textures, up to 500 m away. It is the lower-detail copy of ch1_04_land04 that the game draws from far away.

Model
ch1_04_land04_lod
Hash
1638591764 (0x61AAED14)
What it is
low-detail (LOD) model
Size (m)
268 × 184 × 34.3
Size class
huge
LOD distance (m)
500
Vertices
5,930
Triangles
10,191
Textures
12
Texture dictionary
ch1_04_land_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_04_slodbase_nocrunch_7_children.ydd
Definition file
cityhills_01_metadata_011.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04_land04_lod is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2446.51, 2346.64, 19.53.

The map files (IPLs) that place it include ch1_04 and hei_ch1_04.

Also placed by ch1_04

local obj = CreateObject(`ch1_04_land04_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…