bkr_weed_sort_tarp

bkr_weed_sort_tarp is a vegetation piece of the GTA V map, from Bikers. It measures 18.7 × 11.2 × 1.26 m and is drawn with 624 triangles and 5 textures, up to 100 m away.
- Model
- bkr_weed_sort_tarp
- Hash
- 71570317 (0x0444138D)
- What it is
- vegetation piece
- Size (m)
- 18.7 × 11.2 × 1.26
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 424
- Triangles
- 624
- Textures
- 5
- Texture dictionary
- bkr_dlc_int_ware02_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_ware02.rpf\bkr_weed_sort_tarp.ydr
- Definition file
- bkr_biker_dlc_int_ware02.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_weed_sort_tarp: scripts spawn it, or an interior’s entity set does.
Models like bkr_weed_sort_tarp
- bkr_hose_a
- bkr_hose_b
- bkr_hose_c
- bkr_hose_d
- bkr_hose_e
- bkr_hose_f
- bkr_hose_g
- bkr_hose_h
- bkr_hose_i
- bkr_int_w02_count_wall_details
- bkr_int_w02_shell
- bkr_int_w02_stains2
local obj = CreateObject(`bkr_weed_sort_tarp`, coords.x, coords.y, coords.z, false, false, false)