bkr_int_w02_shell

bkr_int_w02_shell is a piece of the GTA V map, from Bikers. It measures 36.8 × 29.0 × 6.21 m and is drawn with 492 triangles and 38 textures, up to 100 m away.
- Model
- bkr_int_w02_shell
- Hash
- 1204897548 (0x47D1470C)
- What it is
- piece
- Size (m)
- 36.8 × 29.0 × 6.21
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 599
- Triangles
- 492
- Textures
- 38
- Texture dictionary
- bkr_dlc_int_ware02_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_ware02.rpf\bkr_int_w02_shell.ydr
- Definition file
- bkr_biker_dlc_int_ware02.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_int_w02_shell: scripts spawn it, or an interior’s entity set does.
Models like bkr_int_w02_shell
- bkr_int_w02_count_wall_details
- bkr_int_w02_stains2
- bkr_hose_a
- bkr_hose_b
- bkr_hose_c
- bkr_hose_d
- bkr_hose_e
- bkr_hose_f
- bkr_hose_g
- bkr_hose_h
- bkr_hose_i
- bkr_lightattach_entrance_standard1
local obj = CreateObject(`bkr_int_w02_shell`, coords.x, coords.y, coords.z, false, false, false)