bkr_plan_collisionproxy02

bkr_plan_collisionproxy02 is a piece of the GTA V map, from Bikers. It measures 0.09 × 0.05 × 0.00 m and is drawn with 2 triangles, up to 40 m away.
- Model
- bkr_plan_collisionproxy02
- Hash
- 1715493222 (0x66405966)
- What it is
- piece
- Size (m)
- 0.09 × 0.05 × 0.00
- Size class
- small
- LOD distance (m)
- 40
- Vertices
- 4
- Triangles
- 2
- Texture dictionary
- bkr_biker_dlc_int_01txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_01.rpf\bkr_plan_collisionproxy02.ydr
- Definition file
- bkr_biker_dlc_int_01.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_plan_collisionproxy02: scripts spawn it, or an interior’s entity set does.
Models like bkr_plan_collisionproxy02
- bkr_plan_collisionproxy01
- bkr_plan_collisionproxy03
- bkr_plan_collisionproxy04
- bkr_plan_det01
- bkr_plan_lamps02
- bkr_plan_plaques01
local obj = CreateObject(`bkr_plan_collisionproxy02`, coords.x, coords.y, coords.z, false, false, false)