bkr_int_w04_cunter_windows

bkr_int_w04_cunter_windows is a glass or window of the GTA V map, from Bikers. It measures 10.2 × 6.63 × 1.95 m and is drawn with 232 triangles and 3 textures, up to 100 m away.
- Model
- bkr_int_w04_cunter_windows
- Hash
- 1257837406 (0x4AF9135E)
- What it is
- glass or window
- Size (m)
- 10.2 × 6.63 × 1.95
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 416
- Triangles
- 232
- Textures
- 3
- Texture dictionary
- bkr_dlc_int_ware04_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_ware04.rpf\bkr_int_w04_cunter_windows.ydr
- Definition file
- bkr_biker_dlc_int_ware04.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_int_w04_cunter_windows: scripts spawn it, or an interior’s entity set does.
Models like bkr_int_w04_cunter_windows
- bkr_cash_pile_100a
- bkr_cash_pile_100b
- bkr_cash_pile_100c
- bkr_cash_pile_10a
- bkr_cash_pile_10b
- bkr_cash_pile_10c
- bkr_cash_pile_20a
- bkr_cash_pile_20b
- bkr_cash_pile_20c
- bkr_cash_scatter_100a
- bkr_cash_scatter_10a
- bkr_cash_scatter_20a
local obj = CreateObject(`bkr_int_w04_cunter_windows`, coords.x, coords.y, coords.z, false, false, false)