bkr_int_w04_count_wall_details

bkr_int_w04_count_wall_details is a detail piece of the GTA V map, from Bikers. It measures 6.81 × 10.5 × 0.02 m and is drawn with 8 triangles and 2 textures, up to 100 m away.
- Model
- bkr_int_w04_count_wall_details
- Hash
- 3197550000 (0xBE96BDB0)
- What it is
- detail piece
- Size (m)
- 6.81 × 10.5 × 0.02
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 12
- Triangles
- 8
- Textures
- 2
- Texture dictionary
- bkr_dlc_int_ware04_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_ware04.rpf\bkr_int_w04_count_wall_details.ydr
- Definition file
- bkr_biker_dlc_int_ware04.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_int_w04_count_wall_details: scripts spawn it, or an interior’s entity set does.
Models like bkr_int_w04_count_wall_details
- bkr_cash_pile_100a
- bkr_cash_pile_100b
- bkr_cash_pile_100c
- bkr_cash_pile_10a
- bkr_cash_pile_10b
- bkr_cash_pile_10c
- bkr_cash_pile_20a
- bkr_cash_pile_20b
- bkr_cash_pile_20c
- bkr_cash_scatter_100a
- bkr_cash_scatter_10a
- bkr_cash_scatter_20a
local obj = CreateObject(`bkr_int_w04_count_wall_details`, coords.x, coords.y, coords.z, false, false, false)