bkr_int_02_walls_02_stripe

bkr_int_02_walls_02_stripe is a fence or wall of the GTA V map, from Bikers. It measures 15.5 × 8.84 × 0.67 m and is drawn with 84 triangles and 4 textures, up to 100 m away.
- Model
- bkr_int_02_walls_02_stripe
- Hash
- 1250321739 (0x4A86654B)
- What it is
- fence or wall
- Size (m)
- 15.5 × 8.84 × 0.67
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 148
- Triangles
- 84
- Textures
- 4
- Texture dictionary
- bkr_biker_dlc_int_02_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_02.rpf\bkr_int_02_walls_02_stripe.ydr
- Definition file
- bkr_biker_dlc_int_02.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_int_02_walls_02_stripe: scripts spawn it, or an interior’s entity set does.
Models like bkr_int_02_walls_02_stripe
- bkr_int_02_walls_02_decal
- bkr_int_02_walls_02_edge_decals
- bkr_int_02_amp_platform
- bkr_int_02_avunit
- bkr_int_02_bar_mirror
- bkr_int_02_bar_shelves
- bkr_int_02_barrel_rack_02
- bkr_int_02_bathroom_threshold
- bkr_int_02_bike
- bkr_int_02_bike_handlebars
- bkr_int_02_bike_parts_006
- bkr_int_02_bike_parts_01
local obj = CreateObject(`bkr_int_02_walls_02_stripe`, coords.x, coords.y, coords.z, false, false, false)