bkr_int_02_walls_01

bkr_int_02_walls_01 is a fence or wall of the GTA V map, from Bikers. It measures 15.5 × 8.84 × 4.41 m and is drawn with 218 triangles and 9 textures, up to 30 m away.
- Model
- bkr_int_02_walls_01
- Hash
- 494863846 (0x1D7F05E6)
- What it is
- fence or wall
- Size (m)
- 15.5 × 8.84 × 4.41
- Size class
- large
- LOD distance (m)
- 30
- Vertices
- 264
- Triangles
- 218
- Textures
- 9
- Texture dictionary
- bkr_biker_dlc_int_02_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_02.rpf\bkr_int_02_walls_01.ydr
- Definition file
- bkr_biker_dlc_int_02.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_int_02_walls_01: scripts spawn it, or an interior’s entity set does.
Models like bkr_int_02_walls_01
- bkr_int_02_walls_01_decals
- bkr_int_02_walls_01_edge_decals
- bkr_int_02_walls_01_stripe
- bkr_int_02_walls_02
- bkr_int_02_walls_02_decal
- bkr_int_02_walls_02_edge_decals
- bkr_int_02_walls_02_stripe
local obj = CreateObject(`bkr_int_02_walls_01`, coords.x, coords.y, coords.z, false, false, false)