GTA Explorer

bkr_int_02_pool_light_night

bkr_int_02_pool_light_night, an emissive (light) mesh of the GTA V map

bkr_int_02_pool_light_night is an emissive (light) mesh of the GTA V map, from Bikers. It measures 1.86 × 0.28 × 0.41 m and is drawn with 10 triangles and 1 texture, up to 100 m away.

Model
bkr_int_02_pool_light_night
Hash
2127372588 (0x7ECD212C)
What it is
emissive (light) mesh
Size (m)
1.86 × 0.28 × 0.41
Size class
medium
LOD distance (m)
100
Vertices
18
Triangles
10
Textures
1
Texture dictionary
bkr_biker_dlc_int_02_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_02.rpf\bkr_int_02_pool_light_night.ydr
Definition file
bkr_biker_dlc_int_02.ytyp
Comes from
Bikers (mpbiker)
Pack
mpbiker

Where it is

No map file places bkr_int_02_pool_light_night: scripts spawn it, or an interior’s entity set does.

Models like bkr_int_02_pool_light_night

local obj = CreateObject(`bkr_int_02_pool_light_night`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…