GTA Explorer

bkr_int_02_pool_light_base

bkr_int_02_pool_light_base, an emissive (light) mesh of the GTA V map

bkr_int_02_pool_light_base is an emissive (light) mesh of the GTA V map, from Bikers. It measures 1.93 × 1.11 × 0.44 m and is drawn with 290 triangles and 6 textures, up to 100 m away.

Model
bkr_int_02_pool_light_base
Hash
642999888 (0x26536650)
What it is
emissive (light) mesh
Size (m)
1.93 × 1.11 × 0.44
Size class
medium
LOD distance (m)
100
Vertices
408
Triangles
290
Textures
6
Texture dictionary
bkr_biker_dlc_int_02_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_02.rpf\bkr_int_02_pool_light_base.ydr
Definition file
bkr_biker_dlc_int_02.ytyp
Comes from
Bikers (mpbiker)
Pack
mpbiker

Where it is

No map file places bkr_int_02_pool_light_base: scripts spawn it, or an interior’s entity set does.

Models like bkr_int_02_pool_light_base

local obj = CreateObject(`bkr_int_02_pool_light_base`, coords.x, coords.y, coords.z, false, false, false)

 

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