bkr_int_02_meeting_lights

bkr_int_02_meeting_lights is an emissive (light) mesh of the GTA V map, from Bikers. It measures 1.86 × 3.14 × 0.59 m and is drawn with 668 triangles and 2 textures, up to 25 m away.
- Model
- bkr_int_02_meeting_lights
- Hash
- 761202672 (0x2D5F07F0)
- What it is
- emissive (light) mesh
- Size (m)
- 1.86 × 3.14 × 0.59
- Size class
- medium
- LOD distance (m)
- 25
- Vertices
- 952
- Triangles
- 668
- Textures
- 2
- Texture dictionary
- bkr_biker_dlc_int_02_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_02.rpf\bkr_int_02_meeting_lights.ydr
- Definition file
- bkr_biker_dlc_int_02.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_int_02_meeting_lights: scripts spawn it, or an interior’s entity set does.
Models like bkr_int_02_meeting_lights
- bkr_int_02_amp_platform
- bkr_int_02_avunit
- bkr_int_02_bar_mirror
- bkr_int_02_bar_shelves
- bkr_int_02_barrel_rack_02
- bkr_int_02_bathroom_threshold
- bkr_int_02_bike
- bkr_int_02_bike_handlebars
- bkr_int_02_bike_parts_006
- bkr_int_02_bike_parts_01
- bkr_int_02_bike_parts_02
- bkr_int_02_bike_parts_03
local obj = CreateObject(`bkr_int_02_meeting_lights`, coords.x, coords.y, coords.z, false, false, false)