GTA Explorer

bkr_int_02_garage_light

bkr_int_02_garage_light, an emissive (light) mesh of the GTA V map

bkr_int_02_garage_light is an emissive (light) mesh of the GTA V map, from Bikers. It measures 20.2 × 12.1 × 0.59 m and is drawn with 6,750 triangles and 3 textures, up to 100 m away.

Model
bkr_int_02_garage_light
Hash
3029901845 (0xB498A215)
What it is
emissive (light) mesh
Size (m)
20.2 × 12.1 × 0.59
Size class
huge
LOD distance (m)
100
Vertices
6,282
Triangles
6,750
Textures
3
Texture dictionary
bkr_biker_dlc_int_02_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_02.rpf\bkr_int_02_garage_light.ydr
Definition file
bkr_biker_dlc_int_02.ytyp
Comes from
Bikers (mpbiker)
Pack
mpbiker

Where it is

No map file places bkr_int_02_garage_light: scripts spawn it, or an interior’s entity set does.

Models like bkr_int_02_garage_light

local obj = CreateObject(`bkr_int_02_garage_light`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…