bkr_int01_planwindow

bkr_int01_planwindow is a piece of the GTA V map, from Bikers. It measures 5.54 × 9.24 × 2.80 m and is drawn with 3,182 triangles and 12 textures, up to 25 m away.
- Model
- bkr_int01_planwindow
- Hash
- 1679487246 (0x641AF10E)
- What it is
- piece
- Size (m)
- 5.54 × 9.24 × 2.80
- Size class
- large
- LOD distance (m)
- 25
- Vertices
- 4,417
- Triangles
- 3,182
- Textures
- 12
- Texture dictionary
- bkr_biker_dlc_int_01txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_01.rpf\bkr_int01_planwindow.ydr
- Definition file
- bkr_biker_dlc_int_01.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_int01_planwindow: scripts spawn it, or an interior’s entity set does.
Models like bkr_int01_planwindow
- bkr_int01_barseats1
- bkr_int01_bikerwindows1
- bkr_int01_boardlamp
- bkr_int01_boardtable
- bkr_int01_briefrmnormal
- bkr_int01_carmd3office
- bkr_int01_carmd3stuff
- bkr_int01_carmd3stuff03
- bkr_int01_carmd3stuff1
- bkr_int01_carmd3stuff2
- bkr_int01_carmd3stuff3
- bkr_int01_carmd3vents
local obj = CreateObject(`bkr_int01_planwindow`, coords.x, coords.y, coords.z, false, false, false)