bkr_int01_bikerwindows1

bkr_int01_bikerwindows1 is a piece of the GTA V map, from Bikers. It measures 2.35 × 9.95 × 0.99 m and is drawn with 619 triangles and 10 textures, up to 40 m away.
- Model
- bkr_int01_bikerwindows1
- Hash
- 2501062466 (0x95132F42)
- What it is
- piece
- Size (m)
- 2.35 × 9.95 × 0.99
- Size class
- large
- LOD distance (m)
- 40
- Vertices
- 967
- Triangles
- 619
- Textures
- 10
- Texture dictionary
- bkr_biker_dlc_int_01shell_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_01.rpf\bkr_int01_bikerwindows1.ydr
- Definition file
- bkr_biker_dlc_int_01.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_int01_bikerwindows1: scripts spawn it, or an interior’s entity set does.
Models like bkr_int01_bikerwindows1
- bkr_int01_barseats1
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- bkr_int01_boardtable
- bkr_int01_briefrmnormal
- bkr_int01_carmd3office
- bkr_int01_carmd3stuff
- bkr_int01_carmd3stuff03
- bkr_int01_carmd3stuff1
- bkr_int01_carmd3stuff2
- bkr_int01_carmd3stuff3
- bkr_int01_carmd3vents
- bkr_int01_carmd3ventsb
local obj = CreateObject(`bkr_int01_bikerwindows1`, coords.x, coords.y, coords.z, false, false, false)