bkr_biker_int01_shell

bkr_biker_int01_shell is a piece of the GTA V map, from Bikers. It measures 32.9 × 29.6 × 7.64 m and is drawn with 1,381 triangles and 31 textures, up to 25 m away.
- Model
- bkr_biker_int01_shell
- Hash
- 2524611409 (0x967A8351)
- What it is
- piece
- Size (m)
- 32.9 × 29.6 × 7.64
- Size class
- huge
- LOD distance (m)
- 25
- Vertices
- 2,215
- Triangles
- 1,381
- Textures
- 31
- Texture dictionary
- bkr_biker_dlc_int_01shell_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_01.rpf\bkr_biker_int01_shell.ydr
- Definition file
- bkr_biker_dlc_int_01.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_biker_int01_shell: scripts spawn it, or an interior’s entity set does.
Models like bkr_biker_int01_shell
- bkr_bar_walls01
- bkr_bar_windows02
- bkr_bkr01_counterfeit01cash002
- bkr_int_01_plan_walls01
- bkr_int01_bikerwindows1
- bkr_off_walls01
- bkr_rec_walls01
local obj = CreateObject(`bkr_biker_int01_shell`, coords.x, coords.y, coords.z, false, false, false)