bkr_bar_helmet

bkr_bar_helmet is a piece of the GTA V map, from Bikers. It measures 0.50 × 0.36 × 0.59 m and is drawn with 1,804 triangles and 1 texture, up to 40 m away.
- Model
- bkr_bar_helmet
- Hash
- 3284330207 (0xC3C2E6DF)
- What it is
- piece
- Size (m)
- 0.50 × 0.36 × 0.59
- Size class
- small
- LOD distance (m)
- 40
- Vertices
- 1,657
- Triangles
- 1,804
- Textures
- 1
- Texture dictionary
- bkr_biker_dlc_int_01txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_01.rpf\bkr_bar_helmet.ydr
- Definition file
- bkr_biker_dlc_int_01.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_bar_helmet: scripts spawn it, or an interior’s entity set does.
Models like bkr_bar_helmet
- bkr_bar_bar002
- bkr_bar_bar01
- bkr_bar_ceildet003
- bkr_bar_ceildet01
- bkr_bar_ceildet02
- bkr_bar_det03
- bkr_bar_flags01
- bkr_bar_furnishings02
- bkr_bar_furnishings02_seats
- bkr_bar_lamps01x
- bkr_bar_lamps02
- bkr_bar_lampshade01
local obj = CreateObject(`bkr_bar_helmet`, coords.x, coords.y, coords.z, false, false, false)