bkr_bar_det03

bkr_bar_det03 is a detail piece of the GTA V map, from Bikers. It measures 5.79 × 11.0 × 3.03 m and is drawn with 4,636 triangles and 24 textures, up to 40 m away.
- Model
- bkr_bar_det03
- Hash
- 1477751878 (0x5814B446)
- What it is
- detail piece
- Size (m)
- 5.79 × 11.0 × 3.03
- Size class
- large
- LOD distance (m)
- 40
- Vertices
- 4,302
- Triangles
- 4,636
- Textures
- 24
- Texture dictionary
- bkr_biker_dlc_int_01txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\interiors\biker_dlc_int_01.rpf\bkr_bar_det03.ydr
- Definition file
- bkr_biker_dlc_int_01.ytyp
- Comes from
- Bikers (mpbiker)
- Pack
- mpbiker
Where it is
No map file places bkr_bar_det03: scripts spawn it, or an interior’s entity set does.
Models like bkr_bar_det03
- bkr_bar_bar002
- bkr_bar_bar01
- bkr_bar_ceildet003
- bkr_bar_ceildet01
- bkr_bar_ceildet02
- bkr_bar_flags01
- bkr_bar_furnishings02
- bkr_bar_furnishings02_seats
- bkr_bar_helmet
- bkr_bar_lamps01x
- bkr_bar_lamps02
- bkr_bar_lampshade01
local obj = CreateObject(`bkr_bar_det03`, coords.x, coords.y, coords.z, false, false, false)