bh1_rdsect_02_r3_0

bh1_rdsect_02_r3_0 is a road or track piece of the GTA V map in Morningwood, from title update 2. It measures 110 × 142 × 6.22 m and is drawn with 4,310 triangles and 80 textures, up to 141 m away.
- Model
- bh1_rdsect_02_r3_0
- Hash
- 2012243315 (0x77F06573)
- What it is
- road or track piece
- Size (m)
- 110 × 142 × 6.22
- Size class
- huge
- LOD distance (m)
- 141
- Vertices
- 5,118
- Triangles
- 4,310
- Textures
- 80
- Texture dictionary
- bh1_rd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_rd.rpf\bh1_rdsect_02_r3_0.ydr
- Definition file
- beverly_metadata_001_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_rdsect_02_r3_0 is placed 2 times on the map, most of all in Morningwood. One of its places: -1545.33, -196.63, 51.94.
The map files (IPLs) that place it include bh1_rd_strm_0 and hei_bh1_rd_strm_0.
Also placed by bh1_rd_strm_0
- prop_elecbox_11
- prop_sign_road_03g
- prop_elecbox_06a
- prop_fire_hydrant_1
- prop_sign_road_03e
- prop_sign_road_03m
- prop_news_disp_02a
- prop_news_disp_02c
- prop_postbox_01a
- prop_news_disp_05a
- prop_parknmeter_01
- prop_phonebox_01a
Models like bh1_rdsect_02_r3_0
local obj = CreateObject(`bh1_rdsect_02_r3_0`, coords.x, coords.y, coords.z, false, false, false)