bh1_rd2_cp1_sgn_lod

bh1_rd2_cp1_sgn_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 75.2 × 53.6 × 5.38 m and is drawn with 252 triangles and 1 texture, up to 200 m away. It is the lower-detail copy of bh1_rd2_cp1_sgn that the game draws from far away.
- Model
- bh1_rd2_cp1_sgn_lod
- Hash
- 20075322 (0x0132533A)
- What it is
- low-detail (LOD) model
- Size (m)
- 75.2 × 53.6 × 5.38
- Size class
- huge
- LOD distance (m)
- 200
- Vertices
- 504
- Triangles
- 252
- Textures
- 1
- Texture dictionary
- bh1_rd2_lod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_rd.rpf\bh1_rd2_cp1_sgn_lod.ydr
- Definition file
- beverly_metadata_002.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_rd2_cp1_sgn_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -920.18, -164.40, 38.96.
The map files (IPLs) that place it include bh1_rd and hei_bh1_rd.
Also placed by bh1_rd
- 0x0d9b4ddc
- 0x10950fa0
- 0x1407ce91
- 0x450eebda
- 0x5fbef0e1
- 0x9e4f4e4d
- 0xe2b2052f
- bh1_props_combo0106_01_lod
- bh1_props_combo0106_04_lod
- bh1_props_combo0106_05_lod
- bh1_props_combo0106_06_lod
- bh1_props_combo0106_07_lod
Models like bh1_rd2_cp1_sgn_lod
local obj = CreateObject(`bh1_rd2_cp1_sgn_lod`, coords.x, coords.y, coords.z, false, false, false)