bh1_47_burnt_details

bh1_47_burnt_details is a detail piece of the GTA V map in GWC and Golfing Society, from title update 2. It measures 31.9 × 17.5 × 11.5 m and is drawn with 10,256 triangles and 6 textures, up to 54 m away.
- Model
- bh1_47_burnt_details
- Hash
- 3137223499 (0xBAFE3B4B)
- What it is
- detail piece
- Size (m)
- 31.9 × 17.5 × 11.5
- Size class
- huge
- LOD distance (m)
- 54
- Vertices
- 12,101
- Triangles
- 10,256
- Textures
- 6
- Texture dictionary
- bh1_47_b01
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_47.rpf\bh1_47_burnt_details.ydr
- Definition file
- beverly_metadata_008_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_47_burnt_details is placed 1 time on the map, in GWC and Golfing Society. It stands at: -1115.49, 306.49, 68.81.
The map files (IPLs) that place it include bh1_47_joshhse_burnt.
Also placed by bh1_47_joshhse_burnt
- prop_rub_couch03
- prop_homeless_matress_02
- prop_rub_couch04
- prop_rub_washer_01
- bh1_47_burnt_decal_01
- bh1_47_burnt_house
- bh1_47_burnt_pool_decal_01
- bh1_47_clothtest
Models like bh1_47_burnt_details
local obj = CreateObject(`bh1_47_burnt_details`, coords.x, coords.y, coords.z, false, false, false)