bh1_46_c_build_lod

bh1_46_c_build_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 54.2 × 58.5 × 23.4 m and is drawn with 2,435 triangles and 6 textures, up to 250 m away. It is the lower-detail copy of bh1_46_c_build that the game draws from far away.
- Model
- bh1_46_c_build_lod
- Hash
- 3778971212 (0xE13E864C)
- What it is
- low-detail (LOD) model
- Size (m)
- 54.2 × 58.5 × 23.4
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 4,159
- Triangles
- 2,435
- Textures
- 6
- Texture dictionary
- bh1_46_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_46_slod1_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_46_c_build_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -866.59, -37.90, 44.67.
The map files (IPLs) that place it include bh1_46 and hei_bh1_46.
Also placed by bh1_46
Models like bh1_46_c_build_lod
- bh1_46_c_build_d1
- bh1_46_c_build_d2
- bh1_46_c_build_d3
- bh1_46_c_build_d4
- bh1_46_c_build_d5
- bh1_46_c_build_d6
- bh1_46_c_build_d9
- bh1_46_c_build_water
- bh1_46_c_build_wtr2
local obj = CreateObject(`bh1_46_c_build_lod`, coords.x, coords.y, coords.z, false, false, false)