bh1_40_gnd_details

bh1_40_gnd_details is a detail piece of the GTA V map in Rockford Hills, from title update 2. It measures 98.5 × 94.0 × 20.7 m and is drawn with 5,715 triangles and 12 textures, up to 108 m away.
- Model
- bh1_40_gnd_details
- Hash
- 324857854 (0x135CEFFE)
- What it is
- detail piece
- Size (m)
- 98.5 × 94.0 × 20.7
- Size class
- huge
- LOD distance (m)
- 108
- Vertices
- 6,506
- Triangles
- 5,715
- Textures
- 12
- Texture dictionary
- bh1_40_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_40.rpf\bh1_40_gnd_details.ydr
- Definition file
- beverly_metadata_015_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_40_gnd_details is placed 2 times on the map, most of all in Rockford Hills. One of its places: -1242.43, -154.74, 49.42.
The map files (IPLs) that place it include bh1_40_strm_0 and hei_bh1_40_strm_0.
Also placed by bh1_40_strm_0
- prop_crate_11a
- prop_bench_01a
- prop_hotel_trolley
- prop_ld_suitcase_01
- prop_parasol_04e
- prop_rub_cage01e
- v_corp_bk_rope
- bh1_40_voncsign
- prop_dumpster_02a
- prop_elecbox_09
- prop_fire_driser_1a
- prop_bhhotel_door_l
Models like bh1_40_gnd_details
- bh1_40_gnd_details02
- bh1_40_basicplants
- bh1_40_blg02_details
- bh1_40_rearrailing_01
- bh1_40_rearrailing_02
- bh1_40_triblg_details01
- bh1_40_triblg_details02
- bh1_40_triblg_details03
local obj = CreateObject(`bh1_40_gnd_details`, coords.x, coords.y, coords.z, false, false, false)