bh1_40_gnd02

bh1_40_gnd02 is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 143 × 136 × 5.96 m and is drawn with 13,590 triangles and 52 textures, up to 100 m away. From far away the game draws bh1_40_gnd02_lod in its place.
- Model
- bh1_40_gnd02
- Hash
- 79730233 (0x04C09639)
- What it is
- piece
- Size (m)
- 143 × 136 × 5.96
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 14,219
- Triangles
- 13,590
- Textures
- 52
- Texture dictionary
- bh1_40_hotel
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_40.rpf\bh1_40_gnd02.ydr
- Definition file
- beverly_metadata_015_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_40_gnd02 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -1173.19, -208.45, 38.50.
The map files (IPLs) that place it include bh1_40_strm_0 and hei_bh1_40_strm_0.
Also placed by bh1_40_strm_0
- prop_crate_11a
- prop_bench_01a
- prop_hotel_trolley
- prop_ld_suitcase_01
- prop_parasol_04e
- prop_rub_cage01e
- v_corp_bk_rope
- bh1_40_voncsign
- prop_dumpster_02a
- prop_elecbox_09
- prop_fire_driser_1a
- prop_bhhotel_door_l
Models like bh1_40_gnd02
- bh1_40_basicplants
- bh1_40_blg01
- bh1_40_blg02
- bh1_40_blg02_details
- bh1_40_canopy
- bh1_40_em
- bh1_40_em_1a
- bh1_40_em_1b
- bh1_40_em_b
- bh1_40_furgrass_01
- bh1_40_furgrass_02
local obj = CreateObject(`bh1_40_gnd02`, coords.x, coords.y, coords.z, false, false, false)