bh1_30_dcl_12

bh1_30_dcl_12 is a decal of the GTA V map in Richman, from title update 2. It measures 59.0 × 53.1 × 3.21 m and is drawn with 2,782 triangles and 9 textures, up to 58 m away.
- Model
- bh1_30_dcl_12
- Hash
- 3337211802 (0xC6E9CF9A)
- What it is
- decal
- Size (m)
- 59.0 × 53.1 × 3.21
- Size class
- huge
- LOD distance (m)
- 58
- Vertices
- 3,306
- Triangles
- 2,782
- Textures
- 9
- Texture dictionary
- bh1_30_detail
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_30.rpf\bh1_30_dcl_12.ydr
- Definition file
- beverly_metadata_004_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_30_dcl_12 is placed 2 times on the map, most of all in Richman. One of its places: -1642.90, 0.55, 60.58.
The map files (IPLs) that place it include bh1_30_strm_0 and hei_bh1_30_strm_0.
Also placed by bh1_30_strm_0
- prop_bush_neat_07
- prop_beer_bottle
- prop_bush_neat_05
- prop_table_05
- prop_wall_light_16d
- prop_cctv_cam_06a
- prop_couch_sm_02
- prop_golfflag
- prop_parasol_04e
- prop_plant_int_05b
- prop_bbq_5
- prop_beachball_01
Models like bh1_30_dcl_12
- bh1_30_dcl_01
- bh1_30_dcl_02
- bh1_30_dcl_03
- bh1_30_dcl_04
- bh1_30_dcl_05
- bh1_30_dcl_06
- bh1_30_dcl_07
- bh1_30_dcl_08
- bh1_30_dcl_09
- bh1_30_dcl_10
- bh1_30_dcl_11
- bh1_30_dcl_13
local obj = CreateObject(`bh1_30_dcl_12`, coords.x, coords.y, coords.z, false, false, false)